80px targets · 1.2s lifetime · Perfect for beginners
🟡
MEDIUM
55px targets · 0.8s lifetime · Standard challenge
🔴
HARD
38px targets · 0.5s lifetime · Elite aim required
Typing Speed Test
Type the words as fast as you can — WPM & accuracy
WPM
0
Accuracy
—
Correct
0
Time Left
60
Your Speed
Words Per Minute
Coreball Game
Shoot balls into the spinning core — don't hit existing balls
Score
0
Best
0
Level
1
Balls Left
10
TAP TO SHOOT
Number Memory
Memorize the number — how many digits can you remember?
Level
1
Best
—
Digits
1
Lives
❤️❤️❤️
PRESS START
Type the number you saw
Dinosaur Game
Press Space or tap to jump — avoid cacti and pterodactyls
Score
0
Best
0
Speed
1x
Status
Ready
Space / Tap = Jump · ↓ / Swipe Down = Duck
Snake
Arrow keys or swipe — eat food, don't hit yourself
Score
0
Best
0
Length
3
Status
Ready
Arrow Keys / WASD · Tap Canvas to Start · Swipe to Turn
ABOUT REACTION TIME TEST
⚡ What Is a Reaction Time Test?
A reaction time test measures how quickly you respond to a visual stimulus — from when your eyes detect a signal to when your hand clicks. Results are in milliseconds (ms). Average human reaction time is 200–250ms, while elite gamers achieve 150–200ms.
Our free online test runs 5 rounds, gives ratings from Slow to Legendary, and shows your best, average, and score. No download needed — works on any browser.
📊 Reaction Time Rating Chart
Time
Rating
Who?
Under 150ms
⚡ Legendary
Pro esports athletes
150–200ms
🔥 Perfect
Top competitive gamers
200–250ms
✅ Great
Above average, serious player
250–320ms
👍 Good
Casual gamer, average adult
320–400ms
😐 Average
Most non-gamers
400ms+
🐢 Slow
Tired, distracted or first try
💡 How to Improve Reaction Time
Sleep: Even 1 hour less sleep adds 50ms+ to reaction time. Practice: Daily reaction tests build neural pathways over 2–4 weeks. Gaming: Fast-paced FPS games (CS2, Valorant) measurably improve reaction speed. Caffeine: 100–200mg reduces reaction time by 10–30ms temporarily. Monitor: A 144Hz+ monitor with low latency reduces visual delay significantly.
FAQ — REACTION TIME
Average: 200–250ms. Excellent: under 200ms. Elite (pro gamers): under 150ms.
Reaction time varies with fatigue, focus, and anticipation. Multiple rounds average out variance — 5 rounds gives a reliable score.
Yes. Action games improve visual processing speed. Studies show gamers react 50–100ms faster than non-gamers on average.
The world record visual reaction time is approximately 100ms. For sprinters, the minimum legal reaction time in the 100m dash is 100ms.
Yes. Results include ~5–15ms mouse latency and ~1–8ms monitor delay. A 144Hz+ monitor reduces display lag significantly. Your true neural reaction is slightly faster than the number shown.
Be well-rested, stay focused, and practice daily. Avoid anticipating the signal — early clicks are counted as failed rounds. Use a gaming mouse and high-refresh monitor for best results.
ABOUT STIMULATION CLICKER
🎯 What Is the Stimulation Clicker?
The Stimulation Clicker is an aim training game where colorful targets appear at random positions and you must click them before they disappear. It combines clicking speed with spatial precision — the same skill set required in FPS games like CS2, Valorant, and Fortnite.
It is directly inspired by professional aim trainers like Aimlabs and KovaaK's, designed to build mouse accuracy under time pressure.
🎮 Difficulty Levels
Level
Target Size
Lifetime
Best For
🟢 Easy
80px
1.2 seconds
Beginners, warm-up
🟡 Medium
55px
0.8 seconds
Standard aim training
🔴 Hard
38px
0.5 seconds
Elite aim, comparable to Aimlabs Gridshot
🏆 How to Score Higher on Stimulation Clicker
Predict, don't react: As targets appear, move your cursor toward the next likely zone rather than reacting to each target after it spawns. Targets appear randomly but your anticipation cuts reaction time in half.
Stay centered: Keep your cursor near the center of the screen so you have equal range of motion in all directions. Edge-hugging leaves you slow on the opposite side.
Use Hard mode to train: Hard mode's 38px targets and 0.5s lifetime mirrors professional aim trainer difficulty. Two weeks of daily Hard mode sessions measurably improves your flick-shot accuracy in CS2 and Valorant.
🎮 Stimulation Clicker vs. Aimlabs vs. KovaaK's
Professional aim trainers like Aimlabs and KovaaK's are the gold standard for FPS training — but they require downloads and setup. Stimulation Clicker fills the gap as a zero-install, browser-based alternative for quick warm-ups.
Hard mode is comparable to Aimlabs' Gridshot scenario in target size and time pressure. For a 5-minute pre-game warm-up, it's highly effective. For serious competitive training, dedicated aim trainers offer more scenario variety and tracking analytics.
FAQ — STIMULATION CLICKER
Yes. The mechanics directly mirror FPS target acquisition. Hard mode is comparable to professional aim trainer scenarios. Regular practice improves flick-shot accuracy in CS2 and Valorant.
On Medium: 1500+ points is average, 3500+ is skilled, 6000+ is elite. On Hard: above 3500 indicates pro-level aim. Scores improve significantly after 1–2 weeks of daily practice.
15–20 minutes daily is optimal. More than 30 minutes causes fatigue that reduces accuracy and trains bad habits. Consistent daily sessions beat long occasional sessions.
Use your in-game sensitivity. Training at a different sensitivity than you play at won't transfer to real games. If you're unsure, 400 DPI × 2.0 in-game sens (800 effective DPI) is the most common pro player setting.
Yes — the random target placement and short target lifetime closely mimics Fortnite's close-range build-fight scenarios. Medium difficulty is well-suited for Fortnite training. Hard mode is more relevant for CS2 and Valorant's smaller hitboxes.
ABOUT CLICK SPEED TEST
🖱️ What Is a CPS Test?
A Click Speed Test (CPS Test) measures how many times you can click per second. It's the core benchmark for competitive gaming, especially Minecraft PvP, where raw clicking speed gives a combat advantage. Our free CPS test offers 8 time durations (1s to 100s) and includes Normal and Challenge modes.
🏆 CPS Ranking Table
Rank
CPS
Level
🐢 Turtle
1–4
Beginner
🐇 Normal
5–7
Average
⚡ Fast
8–10
Good
🐆 Cheetah
11–14
Pro
⚡ God Mode
15+
Elite
🖱 Clicking Techniques
Regular Clicking3–9 CPS
Standard one-finger method. Best aim accuracy. Sustainable for all durations including 100s.
Jitter Clicking10–14 CPS
Tense forearm and wrist to create rapid vibrations. Learnable with practice. Risk of wrist strain — take breaks every 15 min.
Butterfly Clicking15–25 CPS
Two fingers alternate on the same button. World record: 25.5 CPS (Nestor, 2022). Often banned in competitive servers.
Drag Clicking30–100+ CPS
Drag finger across button creating friction micro-clicks. Universally banned in competitive play.
⚡ How to Increase Your CPS
Warm up first: Shake out your wrist and do 10–15 seconds of slow clicking before going for a record. Cold muscles click slower.
Use your index finger only for regular clicking — it's the fastest single-finger technique for sustained CPS over 5+ seconds.
Relax your grip: A tight grip on the mouse increases fatigue and lowers CPS. Hold firmly but not tensely.
Shorter duration = higher peak CPS. Your 1-second score will always be higher than your 10-second score. Use shorter tests to benchmark raw speed, longer tests for stamina.
🖱️ Best Mouse Settings for CPS
Polling rate: 1000Hz — registers up to 1000 clicks per second. Debounce time: 4–8ms — lower is better. Some mice like Logitech G Pro have configurable debounce. Switch type: Optical switches (Razer, SteelSeries) have near-zero debounce and register faster than mechanical switches.
Technique accounts for 90% of your CPS score. Hardware is the last 10%.
FAQ — CLICK SPEED
6–7 CPS is average for most adults. Above 10 CPS is good and requires intentional technique. Above 14 CPS requires jitter or butterfly clicking. Pro Minecraft PvP players typically sustain 8–12 CPS.
Regular clicking: 14.1 CPS (Dylan Allred, 2020). Jitter: approximately 16–17 CPS. Butterfly clicking: 25.5 CPS (Nestor, 2022). Drag clicking is excluded from most records as it uses friction rather than actual clicks.
Extended jitter clicking can cause wrist strain, tendinitis, and carpal tunnel syndrome. Take breaks every 10–15 minutes. Stop immediately if you feel pain or numbness. Regular clicking technique carries minimal risk.
Marginally. A gaming mouse with 1000Hz polling rate and low debounce registers clicks more reliably. Most players gain 0.5–2 CPS from upgrading. Optical switches respond fastest. Technique matters far more than hardware.
Jitter clicking involves tensing your forearm and wrist muscles to create rapid vibrations, translating into 10–14 CPS. It requires practice and carries injury risk with overuse. Commonly used in Minecraft PvP and legal in most servers.
Butterfly clicking uses two fingers alternating on the same mouse button to achieve 15–25+ CPS. Often banned in competitive Minecraft servers. Requires a mouse that registers both finger inputs without debounce filtering.
ABOUT SPACEBAR TEST
⌨️ What Is the Spacebar Speed Test?
The Spacebar Speed Test measures how many times per second you can press the spacebar. It's popular among rhythm game players (osu!, Beat Saber) and keyboard enthusiasts. Unlike mouse clicking, spacebar speed depends heavily on keyboard switch type and finger placement technique.
Our test supports 8 durations (1s–100s) and counts only new presses — holding down the spacebar does not register multiple presses.
⌨️ Spacebar Speed Rankings
Presses/sec
Rating
1–4
🐢 Slow
5–7
👍 Average
8–10
⚡ Fast
11+
🏆 Elite
⌨️ How to Press Spacebar Faster
Use your thumb's pad, not the tip: The fleshy pad of your thumb covers more key surface and rebounds faster than the tip. Plant your thumb flat and lift with wrist momentum rather than pure finger movement.
Don't bottom out: Pressing the spacebar all the way down wastes time on return travel. Press just past actuation point and let the switch spring push your thumb back up.
Keyboard matters here more than in typing: A mechanical keyboard with linear switches (Red, Speed Silver) has shorter travel distance and lower actuation force, directly improving spacebar speed by 10–20%.
🏆 Spacebar Speed World Records
The verified spacebar speed record stands at approximately 14–16 presses per second for a 10-second test using standard technique. Some claims of 20+ HPS exist but are typically achieved with modified technique or disputed timing.
For rhythm games like osu!, players regularly sustain 10–12 HPS for multiple seconds during streams (rapid consecutive notes). This makes osu! players among the fastest spacebar pressers in the world.
FAQ — SPACEBAR
6–8 presses per second is average. Above 10 HPS is exceptional and typically requires a mechanical keyboard with linear switches. Rhythm game players (osu!, Beat Saber) regularly achieve 10–12 HPS.
Yes, significantly. Linear mechanical switches (Red, Speed Silver) allow faster actuation than membrane keyboards. Switch actuation force and travel distance directly impact maximum speed. Speed Silver switches have the shortest travel at 1.2mm.
Browsers fire repeated keydown events when a key is held. We filter these with e.repeat detection — only actual new presses count, making the test accurate and fair across all keyboards and browsers.
Rhythm games like osu! require rapid spacebar inputs during stream sections. Some Minecraft mechanics (horse jumping, fishing) benefit from spacebar timing. It's also used in parkour games and various browser-based games.
Yes. 5–10 minutes of daily spacebar testing builds the specific motor pattern for rapid thumb actuation. Most users improve by 1–3 HPS within two weeks of consistent practice. Combining this with a linear mechanical keyboard gives the fastest results.
ABOUT TYPING SPEED TEST
📝 What Is a Typing Speed Test (WPM)?
A Typing Speed Test measures your typing speed in WPM (Words Per Minute) and accuracy. The standard WPM formula counts each 5 characters as one "word." Our test uses real English words, tracks correct/incorrect entries, and gives live WPM feedback.
Choose 30s, 60s, or 120s modes. Average typing speed is 40–50 WPM. Professional typists reach 70–100+ WPM.
⌨️ WPM Rankings
WPM
Level
Under 30
🐢 Beginner
30–50
👍 Average
50–70
⚡ Good
70–100
🏆 Fast
100+
⚡ Elite
⌨️ How to Type Faster: A Practical Guide
1. Learn touch typing first. If you're still hunting for keys, that's the only thing that matters. Touch typing (all 10 fingers, never looking down) unlocks 60+ WPM as a baseline. Resources like Keybr.com or TypingClub teach it in 2–4 weeks of daily 15-minute sessions.
2. Accuracy before speed. Correcting typos costs more time than typing slowly. Aim for 98%+ accuracy and your speed will naturally increase. Turn off autocorrect during practice so mistakes register.
3. Common words are your shortcut. The 100 most common English words account for 50% of all text. Mastering their muscle memory patterns alone takes you from 30 to 55 WPM.
🏆 Typing Speed by Profession
Profession
Avg WPM
Notes
Average adult
41 WPM
2-finger or partial touch typing
Office worker
55–70 WPM
Daily keyboard use
Professional typist
70–100 WPM
Touch typing mastered
Developer / writer
60–90 WPM
High accuracy requirement
Stenographer
200–300 WPM
Specialized chorded keyboard
World record
212 WPM
Barbara Blackburn, 2005
FAQ — TYPING TEST
The global average is 40–50 WPM. Office professionals average 55–70 WPM. Professional typists and stenographers reach 100–200+ WPM. The world record is 212 WPM held by Barbara Blackburn.
The standard formula counts every 5 characters as one "word" — including spaces and punctuation. This makes WPM scores comparable regardless of word length. Gross WPM counts all keystrokes; net WPM subtracts errors.
Learn touch typing (all 10 fingers without looking). Practice 15–30 minutes daily. Focus on accuracy first — speed follows naturally. Target 98%+ accuracy before pushing for higher WPM. Sites like Keybr.com are excellent companions.
Yes, but technique matters far more. Mechanical keyboards with tactile feedback (Cherry MX Brown, Blue) help accuracy. Low-profile laptop keys cause more errors for some typists. Switching keyboards typically changes your WPM by ±5–10%.
Most office jobs require 40–60 WPM. Data entry positions typically require 60–80 WPM. Legal transcription and medical typing require 70–90 WPM with near-perfect accuracy. Stenographers need 200+ WPM with a specialized machine.
Yes — 100 WPM puts you in the top 5% of typists worldwide. At this speed, typing is rarely a bottleneck for any professional task. Writers and developers at 100 WPM can focus entirely on thought rather than mechanics.
ABOUT COREBALL GAME
🎮 How to Play Coreball
In Coreball, a central core spins continuously. You shoot balls from the bottom — each ball sticks to the core when it lands. The challenge: don't let your ball hit an existing ball already stuck on the core. As you score more, the core spins faster, increasing difficulty.
Tap or click to shoot. You start with 10 balls. Plan your shots carefully — timing is everything.
🎯 Coreball Tips
Watch the gaps: Focus on the spaces between stuck balls, not the balls themselves. Rhythm shooting: Find the rotation rhythm and shoot in sync. Don't rush: You have 10 balls — patience beats panic. Higher levels: Speed increases every 10 points. Adjust your timing accordingly.
🎯 Advanced Coreball Strategy
Find the rhythm, then shoot in sync. The core rotates at a constant speed. Count the rotation mentally ("1-2-3-shoot") until the pattern becomes automatic. Rhythm shooters consistently outperform reactive shooters.
Target the largest gap, not the next one. As more balls accumulate on the core, look for the two largest adjacent gaps. Aim for the center of that gap — it gives you the most margin for error.
Danger balls demand respect. Red danger balls move faster and reduce your margin. When a danger ball is on the core, slow down and wait for it to rotate to a safe position before shooting.
🏆 Coreball Score Guide
Score
Level
Skill
1–9
Level 1
Learning the timing
10–19
Level 2
Consistent timing, above average
20–29
Level 3
Good rhythm, handles speed increase
30+
Level 4+
Elite — very few players reach this
FAQ — COREBALL
Coreball is a precision timing game where you shoot balls onto a spinning core without hitting existing ones. It tests timing, patience, and spatial awareness. The core spins faster with each level, increasing difficulty progressively.
Scoring 10+ points without a miss is good. Above 20 is excellent. Above 30 is elite-level and requires mastery of the rhythm pattern at high rotation speeds.
The most common mistake is reacting to the gap you see now rather than where the gap will be when your ball arrives. The ball takes ~0.3 seconds to reach the core — aim slightly ahead of the gap you want.
Red "danger balls" are pre-placed on the core and spin with it. They narrow the available gaps significantly. Always locate all danger balls before shooting to avoid unexpected collisions.
No — Coreball is an endless survival game. It gets progressively harder as rotation speed increases with each level. The challenge is surviving as long as possible, not reaching a final stage.
ABOUT DINOSAUR GAME
🦕 How to Play the Dinosaur Game
The Dinosaur Game (also known as the Chrome Dino or T-Rex Runner) is a classic endless runner. Press Space or tap to jump over cacti and duck under pterodactyls. The game speeds up over time — how far can you run?
This tests your reaction time and rhythm under escalating pressure, making it a fun complement to the reaction time test.
🦕 How to Get a High Score in the Dinosaur Game
Jump earlier than feels natural. The cactus looks far away, but the dinosaur needs ~200ms to reach jump height. At high speeds, late jumpers always fail. Train yourself to jump when the obstacle is still about 1 character-width away.
Duck under pterodactyls, don't jump. Many players instinctively jump at flying enemies, which often leads to mid-air collisions. Swipe down or press the down arrow to duck — it's faster and safer.
The game speeds up every 100 points. Your mental model needs to constantly recalibrate. After each 100-point milestone, consciously reset your "jump early" threshold.
📊 Dinosaur Game Score Milestones
Score
Rating
Speed
0–500
🐣 Beginner
Manageable, single cacti
500–1000
✅ Getting there
Cactus clusters appear
1000–5000
⚡ Above average
Pterodactyls + night mode
5000–10000
🏆 Expert
Maximum speed approaches
99999
⚡ Legendary
Score resets to 0 (rare)
FAQ — DINO GAME
Originally created by Google in 2014, the T-Rex Runner appears in Chrome when you have no internet connection. It's now one of the most played browser games in the world, with an estimated 270 million plays per month.
Reaching 500 points is good for beginners. 1000+ is above average. Expert players regularly score 5000–10000+. The theoretical maximum score before the counter resets is 99999.
Press the down arrow key on desktop or swipe down on mobile. Ducking is essential for avoiding low-flying pterodactyls. Holding down will keep you crouched until you release — useful for pterodactyls that hover at jump height.
Technically no — the game is endless. The score counter resets to 00000 after reaching 99999. In practice, game speed increases until human reaction time becomes insufficient at extreme scores, making it a practical limit.
The game alternates between day and night mode as your score increases. Night mode inverts colors (dark background, white obstacles) to increase difficulty. It's a visual challenge layer added to the original game.
ABOUT NUMBER MEMORY TEST
🧠 What Is the Number Memory Test?
The Number Memory Test challenges you to memorize increasingly long sequences of digits. Each level adds one more digit — starting at 1, going up as far as your working memory allows. You have 3 lives; a wrong answer costs one life and drops you back a level. The number is shown briefly, then hidden — you must type it from memory.
This test directly measures your working memory capacity, one of the most researched cognitive abilities. It's used in IQ tests, psychology research, and neurological assessments worldwide.
📊 Number Memory Score Rankings
Digits
Level
Population
1–4
🐢 Below Average
Bottom 25%
5–6
👍 Average
Most adults: 5–7 digits
7–8
⚡ Good
Top 30% — strong working memory
9–10
🏆 Excellent
Top 10% — gifted memory
11+
🧠 Exceptional
Top 1% — memory athlete level
💡 Tips to Improve Number Memory
Chunking: Group digits into pairs or triples (e.g. 3-8-4-7-2 → 38, 47, 2). This is how phone numbers are remembered. Rhythm: Say the number aloud with a rhythm or melody — music memory is stronger than verbal memory. Visualization: Associate digits with images or locations (memory palace technique). Practice: Daily training measurably expands working memory span within 2–4 weeks.
🧠 Science Behind Working Memory
Working memory is the brain's "mental whiteboard" — the system that temporarily holds and manipulates information. It's governed primarily by the prefrontal cortex and is one of the strongest predictors of academic and professional performance.
Psychologist George Miller's 1956 paper "The Magical Number Seven, Plus or Minus Two" established that humans can hold 7±2 chunks of information in working memory. Modern research has revised this slightly downward to 4±1 chunks when rehearsal is prevented — but chunking (grouping digits) effectively expands usable capacity back to 7+.
💡 Memory Techniques That Actually Work
Chunking: Group digits into 2–3 digit pairs. "8-3-7-4-1-9" becomes "83 · 74 · 19" — three items instead of six. This alone can add 3–4 digits to your memory span.
Verbal rhythm: Say the number out loud (or mentally) with a musical rhythm. Melody-based memory is significantly more durable than silent reading. Phone numbers stuck in your head prove this works.
The Major System: Convert digits to consonant sounds, build words, then create vivid mental images. 7 = K/G, 3 = M, 5 = L. With practice, this lets memory athletes remember 50+ random digits.
FAQ — NUMBER MEMORY
The average adult holds 5–7 digits in working memory — the reason phone numbers were originally 7 digits long. George Miller called this "The Magical Number Seven, Plus or Minus Two" in his landmark 1956 paper.
Memory athletes using the memory palace technique can memorize hundreds of random digits. The world record for memorizing pi is over 70,000 digits (Rajveer Meena, 2015). For random digit sequences, competitive memorizers achieve 50–100+ digits.
Yes — working memory capacity is moderately correlated with fluid intelligence (r ≈ 0.5). Digit span tasks are included in WAIS and WISC intelligence tests. However, memory techniques can substantially increase your score independently of IQ.
Display time scales with digit count (~800ms per digit). At higher levels you get more total time. The challenge is transferring what you see into short-term verbal memory before it fades — this is precisely what the test measures.
Yes, through technique and practice. Chunking, verbal rehearsal, and visualization reliably expand your effective memory span. Daily memory testing for 2–4 weeks produces measurable improvements. Aerobic exercise and adequate sleep also improve working memory performance.
Excellent — a 10-digit span puts you in the top 10% of the population. Above 11 digits is memory-athlete territory (top 1%). Most untrained adults score 5–7 digits on their first attempt.
ABOUT SNAKE GAME
🐍 What Is Snake? How to Play
Snake is one of the most iconic games ever made — a simple concept with infinite replayability. You control a snake that grows longer every time it eats food. The challenge: avoid hitting the walls or your own body, which ends the game instantly.
Use Arrow Keys or WASD on keyboard to change direction. On mobile, swipe in any direction. Tap or press any arrow key to start. Each apple you eat adds 10 points and makes the snake one cell longer. The game speeds up gradually as your score climbs — plan your path ahead to survive.
📊 Snake Score Rankings
Score
Level
Who?
0–40
🐣 Beginner
First-time players
50–100
🐍 Casual
Getting comfortable
110–200
⚡ Skilled
Good spatial awareness
210–350
🔥 Expert
Top 15% of players
360+
👑 Master
Near-perfect routing
💡 Snake Strategy Tips
Hug the walls early: In the first 30 seconds, move along the edges. This keeps the center open and gives you more room to maneuver as your body grows.
Think in loops: Plan an S-shaped or U-shaped path that covers the whole board systematically. This avoids dead ends.
Don't rush to food: A longer path to the apple is always better than a short path that boxes you in. Survival beats score optimization at first.
Watch your tail: Remember your tail is moving too — a cell your body occupies now will be free in a few steps. Advanced players use this to thread through tight gaps.
🎮 History of Snake
Snake was originally created in 1976 as an arcade game called Blockade by Gremlin Industries. The modern Snake phenomenon exploded in 1998 when Nokia pre-installed it on the Nokia 6110, making it the first game hundreds of millions of people played on a mobile device.
The game trained an entire generation's reflexes and spatial reasoning. Its simple grid-based movement, clear failure state, and addictive "just one more try" loop make it a timeless design masterpiece. Our version adds smooth 60fps animation via interpolation between game ticks, wall boundaries, and difficulty scaling.
FAQ — SNAKE GAME
No — in this version, hitting any wall ends the game instantly. The glowing green border is your reminder of the danger zone. This makes the game more challenging and rewards careful long-term planning.
The snake starts at one move every 200ms and speeds up by 2ms per apple eaten. At maximum speed (80ms/move) the snake moves 12× per second. Even at max speed, smooth 60fps interpolation keeps movement fluid.
The board is 20×20 = 400 cells. The snake starts with 3 segments, so the theoretical maximum is eating 397 apples for a score of 3,970 points. Achieving this requires perfect routing of the entire board — an extremely rare feat.
Yes — swipe left, right, up, or down on the canvas to control direction. Tap the canvas once to start the game. The game is fully touch-optimized with swipe detection.
Snake improves anticipatory reaction time — the ability to plan and execute decisions before a crisis arrives. Unlike pure reflex tests, Snake develops spatial working memory, decision-making under time pressure, and long-term trajectory planning.
You can use Arrow Keys (↑ ↓ ← →) or WASD. Both work identically. You cannot reverse direction 180° — pressing the opposite direction of travel is ignored to prevent instant self-collision.